Monsters: Difference between revisions
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Mysticalia (talk | contribs) m (→Passive monsters: added some info on boss monsters, they probably deserve their own separate page for futureproofing) |
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When defeating an aggressive monster, the player gains [[immunity]] for a brief period of time before they can be re-targeted. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but does not wish to fully log out. |
When defeating an aggressive monster, the player gains [[immunity]] for a brief period of time before they can be re-targeted. Aggressive monsters are a good choice of combat for semi-AFK (Away From Keyboard) activities, whereby the player can still pick up loot from defeating the monsters but does not wish to fully log out. |
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== Boss monsters == |
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{{Main|Boss monsters}} |
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Boss monsters are unique enemies which possess increased HP and have access to mechanics that the player will need to deal with appropriately to avoid taking significant damage. |
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Currently, boss monsters are only found as one-off encounters in some [[quests]]. |
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==Monster types== |
==Monster types== |