Monsters: Difference between revisions
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→Aggressive Monsters
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===Hopeport===
{{Hatnote|Main article: {{PC|Guard||1}}}}It is worth noting that there are no ranged monsters in Hopeport, as well as no monsters vulnerable to {{AttackStyle|infernae}}.
{| class="wikitable sortable"
! colspan="7" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Active
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{| class="wikitable sortable"
! colspan="2" |[[File:Hopeport episode icon.png|25px]] Hopeport Monsters - Passive
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===Hopeforest===
{{Hatnote|Main article: {{PC|Scout||1}}}}It is worth noting that there are no monsters vulnerable to {{AttackStyle|necromae}} in Hopeforest.
{| class="wikitable sortable"
! colspan="7" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Active
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{| class="wikitable sortable"
! colspan="2" |[[File:Hopeforest episode icon.png|25px]] Hopeforest Monsters - Passive
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===Mine of Mantuban===
{{Hatnote|Main article: {{PC|Minefighter||1}}}}
{| class="wikitable sortable"
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! colspan="7" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Active
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{| class="wikitable sortable"
! colspan="2" |[[File:Mine of Mantuban episode icon.png|25px]] Mine of Mantuban Monsters - Passive
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===Crenopolis===
{{Hatnote|Main article: {{PC|Watchperson||1}}}}
{| class="wikitable sortable"
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! colspan="7" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Active
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{| class="wikitable sortable"
! colspan="2" |[[File:Crenopolis episode icon.png|25px]] Crenopolis Monsters - Passive
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==Aggressive Monsters==
{{Main|Aggressive}}[[File:Tentacle Aggro.jpg|right|frameless|width=268x268]]
Certain active monsters are aggressive and will attack the player on sight. This is indicated by their red name. When aggressive monsters spot the player, a white exclamation mark '!' will appear above their heads and the monster will perform a brief action indicating they have spotted the player, giving the player a brief moment before they attempt to fight. Aggressive monsters have an aggression radius of five tiles in any direction, equivalent to an 11 by 11-tile square centered around them. This is equivalent to the maximum range of the player's ranged weapon. Aggressive stationary monsters such as [[Floor Tentacle|Floor Tentacles]], [[Spiky Ball|Spiky Balls]] and [[Viper|Vipers]] are an exception to this, as they will only attack the player if they are within range.
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