Module:Room features
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Module:Room features's function main is invoked by Template:Room features.
local p = {}
function p.main(frame)
local args = frame:getParent().args
return p._main(args)
end
local categories = {
'Non-player characters',
'Monsters',
'Skill nodes',
'Scenery'
}
function base_query(location)
local ret = {
'[[Has subobject::<q>[[Located in::' .. location .. ']]</q>]]',
'?#-',
'?Name',
'?Image#-'
}
for _,cat in ipairs(categories) do
table.insert(ret, string.format('?Category:%s=%s', cat, cat))
end
return ret
end
function p._main(args)
local frame = mw.getCurrentFrame()
local ret = ''
local location = args[1] or mw.title.getCurrentTitle()
local query = mw.smw.ask(base_query(location))
if query ~= nil then
local results_by_type = {}
for i,v in ipairs(query) do
for _,cat in ipairs(categories) do
if i == 1 then
results_by_type[cat] = {}
end
if v[cat] == true then
table.insert(results_by_type[cat], v)
end
end
end
for cat,v in pairs(results_by_type) do
if #v > 0 then
ret = ret .. '===' .. cat .. '===\n'
local gallery = '<gallery>\n'
for i,v in ipairs(query or {}) do
gallery = gallery .. (v.Image or 'File:Section anchor light.svg') .. '|' .. '[[' .. v[1] .. '|' .. v.Name .. ']]\n'
end
gallery = gallery .. '</gallery>\n\n'
mw.log(gallery)
ret = ret .. gallery
end
end
end
return frame:preprocess(ret)
end
return p