Module:PotionList

Module documentation
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Module:PotionList's function main is invoked by Template:PotionList.
Module:PotionList requires Module:Currency.
Module:PotionList requires Module:Mw.html extension.
Module:PotionList requires Module:Paramtest.

require('Module:Mw.html extension')
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
require("Module:Mw.html extension")


local p = {}

-- non dynamic module, no inputs
function p.main()
	
	-- returns almost every parameter needed for the row, except buy values for reagents
	local query = {
		'[[Category:Potions]]',
		'[[Uses facility::Standard Potion Station||Potent Potion Station]]',
		'?Profession Level A = lvl',
		'? #- = name',
		'?Uses item.Uses item #- = reagents',
		'?Value = sell',
		'?Activity XP = brewXP',
		'?Uses item.Activity XP = prepXP',
		'?Activity KP = brewKP',
		'?Uses item.Activity KP = prepKP',
		'?Activity duration = brewDuration',
		'?Uses item.Activity duration = prepDuration',
		'sort = Profession Level A'
	}
	local results = mw.smw.ask(query)
	
	results = p.formatResults(results)

	return p.displayTable(results)
	
end

-- makes the html for the cells containing currency directly, no tags needed
-- flag is for if the number should not be known, replaces with zero
local function currency_cell(amount)
	return currency._cell(amount, { html = 'yes' })
end

-- do calculations and determine strings to go in cells
function p.formatResults(results)

    -- iterate through potions
    for i, item in ipairs(results) do
    	
    	--in case of single reagent potions, make table of 1 element
    	if type(item.reagents) ~= 'table' then
    		item.reagents = {item.reagents}
    	end
    	
    	-- iterate through reagents, adding buy price to running total (individuals not needed)
    	-- starting value 20 is for bottle
    	item.buy = 20
    	for j, reagent in ipairs(item.reagents) do
    		
    		--shamelessley lifted from Module:Products
    		local shopPriceQuery = '[[:+]][[Sold item::' .. reagent .. ']]|?Shop buy price|mainlabel=' .. reagent
            local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
            local shopPrice = 0

            if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
                shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
            end
    		
            item.buy = item.buy + shopPrice
    	end
    	
    	
    	-- sanitise data, set to 0 if its not there
    	local lvl = item.lvl or '?'
    	local buy = item.buy or 0
    	local sell = item.sell or 0
    	local brewXP = item.brewXP or 0
    	local prepXP = item.prepXP or 0
    	local brewKP = item.brewKP or 0
    	local prepKP = item.prepKP or 0
    	local brewDuration = item.brewDuration or 0
    	local prepDuration = item.prepDuration or 0
    	
    	-- direct values
    	item.profit = sell - buy 
   		item.XP = brewXP  + prepXP 
    	item.KP = brewKP + prepKP 
    	item.profitPerXP = math.floor(item.profit / item.XP * 100) / 100

    	-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
    	local batchSize = 12
    	local downtime = 40
    	item.duration = prepDuration + brewDuration + downtime/batchSize
    	item.potionPerHour = 1 / item.duration * 3600
    	
    	-- properties per hour
    	item.XPPerHour = math.floor(item.XP * item.potionPerHour)
    	item.KPPerHour = math.floor(item.KP * item.potionPerHour) / 100
    	item.profitPerHour = math.floor(item.profit * item.potionPerHour)
    	
    	-- flags for if data values should be shown
    	item.hasLvl = param.has_content(item.lvl)
    	item.hasBuy = param.has_content(item.buy)
    	item.hasSell = param.has_content(item.sell)
    	item.hasProfit = item.hasBuy and item.hasSell
    	item.hasXP = param.has_content(item.brewXP) and param.has_content(item.prepXP)
    	item.hasKP = param.has_content(item.brewKP) and param.has_content(item.prepKP)
    	item.hasDuration = param.has_content(item.brewDuration) and param.has_content(item.prepDuration)
    	
	end

    return results
end

-- make the table
function p.displayTable(results)
	
    local out = mw.html.create('table')
		:addClass('wikitable sortable')
		:tag('tr')
			:tag('th')
				:wikitext('[[File:Alchemist small icon.png|15px]]  Level')
			:done()
			:tag('th')
				:wikitext('Potion')
			:done()
			:tag('th')
				:wikitext('Reagents (plus bottle)')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Buy Value')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Sell Value')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit/hr')
			:done()
			:tag('th')
				:wikitext('XP')
			:done()
			:tag('th')
				:wikitext('XP/hr')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Coins/XP')
			:done()
		:done()
		
	
	for i,item in ipairs(results) do
		
		-- need to generate the text for the reagent cell before starting the row	
		local reagentCell = ''
		for j, reagent in ipairs(item.reagents) do
			reagentCell = reagentCell .. '[[File:' .. reagent .. '.png|30px|link=' .. reagent .. ']] [[' .. reagent .. ']]<br>'
		end
		
	out
		:tag('tr')
		
			:tag('td')
				:IF(item.hasBuy)
					:css{ ['text-align'] = 'center' }
					:wikitext(item.lvl)
				:ELSE()
					:addClass('table-bg-grey')
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:END()
			:done()
			
			:tag('td')
				:wikitext('[[File:' .. item.name .. '.png|30px|link=' .. item.name .. ']] [[' .. item.name .. ']]')
			:done()
			
			:tag('td')
				:wikitext(reagentCell)
			:done()
			
			:IF(item.hasBuy)
				:wikitext(currency_cell(item.buy))
			:ELSE()
				:tag('td')
					:addClass('table-bg-grey')
					:attr{ colspan = '10' }
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:done()
			:END()
			
			:IF(item.hasSell)
				:wikitext(currency_cell(item.sell))
			:ELSE()
				:tag('td')
					:addClass('table-bg-grey')
					:attr{ colspan = '10' }
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:done()
			:END()
				
			:IF(item.hasProfit)
				:wikitext(currency_cell(item.profit))
			:ELSE()
				:tag('td')
					:addClass('table-bg-grey')
					:attr{ colspan = '10' }
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:done()
			:END()
			
			:IF(item.hasProfit and item.hasDuration)
				:wikitext(currency_cell(item.profitPerHour))
			:ELSE()
				:tag('td')
					:addClass('table-bg-grey')
					:attr{ colspan = '10' }
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:done()
			:END()
			
			:tag('td')
				:IF(item.hasXP)
					:wikitext(lang:formatNum(tonumber(item.XP)))
				:ELSE()
					:addClass('table-bg-grey')
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:END()
			:done()
			
			:tag('td')
				:IF(item.hasXP and item.hasDuration)
					:wikitext(lang:formatNum(tonumber(item.XPPerHour)))
				:ELSE()
					:addClass('table-bg-grey')
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:END()
			:done()
			
			:IF(item.hasXP and item.hasProfit)
				:wikitext(currency_cell(item.profitPerXP))
			:ELSE()
				:tag('td')
					:addClass('table-bg-grey')
					:attr{ colspan = '10' }
					:css{ ['text-align'] = 'center' }
					:wikitext('unknown')
				:done()
			:END()
			
		:done()
		
	end
	
	return out
end

return p