Module:AlchemistList: Difference between revisions

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require('strict')
require('strict')
require('Module:Mw.html extension')
require('Module:Mw.html extension')
local recipe = require('Module:Infobox Recipe') -- to make use of its extensive material searching function
local param = require( 'Module:Paramtest' )
local currency = require('Module:Currency')
local lang = mw.getContentLanguage()
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local purge = require('Module:Purge')._purge


local p = {}
local p = {}
Line 10: Line 9:
-- non dynamic module, no inputs
-- non dynamic module, no inputs
function p.main()
function p.main()
-- returns only directly needed parameter needed for the row,
local queryString = '[[Category:Alchemist]] AND [[Category:Pages with recipes]]'
-- other parameters are determined by subqueries of chained pages
local query = {
local function screenFunction(item)
'[[Uses facility::Standard Potion Station||Potent Potion Station]]',
local product = (item.output and item.output[1] and item.output[1].name) or ''
'?Profession Level A = lvl',
return not (item.passive or string.find(product,'Preparation'))
'? #- = name',
end
'?Recipe JSON = recipeJSON',
'?Activity XP = XP',
local results = plist.generate_recipe_table(queryString,screenFunction)
'?Activity duration = duration',
'?Value = sell',
'sort = Profession Level A',
'limit = 500'
}
local results = mw.smw.ask(query)


results = p.formatResults(results)
results = p.formatResults(results)
Line 32: Line 26:
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'
--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'


end

-- makes the html for the cells containing currency directly
-- Replaces nil with an "unknown" cell
local function currency_cell(amount)
if not amount then
return mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:attr{ colspan = '10' }
:wikitext("''unknown''")
:done()
end
return currency._cell(amount, { html = 'yes' })
end
end


-- do calculations and determine strings to go in cells
-- do calculations and determine strings to go in cells
function p.formatResults(results)
function p.formatResults(results)

--simple check for nil results
-- iterate through potions
if results ==nil or results[1] == nil then
return nil
end
-- iterate through products
for _, item in ipairs(results) do
for _, item in ipairs(results) do
-- list of all pages to edit, if edit is needed
-- recipe in a workable format
item.allPageEdits = { item.pageName }
local unpackJSON = mw.text.jsonDecode(item.recipeJSON)
for _,intermediate in ipairs(item.intermediateMaterials) do
item.outputQuantity = unpackJSON.output[1].quantity
table.insert(item.allPageEdits,intermediate.name)

-- call the module:infobox recipe to extensively search for
-- all raw materials (to add to prices)
-- all intermediate materials (for intermediate XP and duration)
local Materials = recipe._getTrueRawMaterials(unpackJSON.materials)
if next(Materials) ~= nil then
item.reagents = Materials.rawMaterials
item.intermediates = Materials.intermediateMaterials
end
end
-- iterate through reagents, adding buy price to running total (individuals not needed)
item.buy = 0
for _, reagent in ipairs(item.reagents) do
--shamelessley lifted from Module:Products
local shopPriceQuery = '[[:+]][[Sold item::' .. reagent.name .. ']]|?Shop buy price|mainlabel=' .. reagent.name
local shopPriceResult = mw.smw.ask(shopPriceQuery) or {}
local shopPrice = 0


-- profitability
if shopPriceResult[1] and shopPriceResult[1]["Shop buy price"] then
item.profitPerXP = item.profit and item.xp and item.profit / item.xp
shopPrice = tonumber(shopPriceResult[1]["Shop buy price"]) or 0
else
item.buy = nil
end

item.buy = item.buy and item.buy + shopPrice * reagent.quantity
end
-- iterate through intermediaries to add to XP and duration parameters
for _, intermediate in ipairs(item.intermediates) do
-- look up activity XP and add it to running total
local XPQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity XP|mainlabel=' .. intermediate.name
local XPResult = mw.smw.ask(XPQuery) or {}
local XPIncrease = 0
if XPResult[1] and XPResult[1]["Activity XP"] then
XPIncrease = tonumber(XPResult[1]["Activity XP"]) or 0
else
XPIncrease = nil
end
-- need to look up both the amount of the item used in this recipe and created in its own recipe to know how much of this xp to use
local QTYused = intermediate.quantity

local QTYQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Recipe JSON|mainlabel=' .. intermediate.name
local QTYResult = mw.smw.ask(QTYQuery) or {}
local QTYmade = 0
if QTYResult[1] and QTYResult[1]["Recipe JSON"] then
QTYmade = mw.text.jsonDecode(QTYResult[1]["Recipe JSON"]) or {}
end
QTYmade = QTYmade.output[1].quantity
item.XP = item.XP and XPIncrease and item.XP + XPIncrease * QTYused / QTYmade;
-- look up activity duration and add it to running total
local durationQuery = '[[Recipe output::' .. intermediate.name .. ']]|?Activity duration|mainlabel=' .. intermediate.name
local durationResult = mw.smw.ask(durationQuery) or {}
local durationIncrease = 0
if durationResult[1] and durationResult[1]["Activity duration"] then
durationIncrease = tonumber(durationResult[1]["Activity duration"]) or 0
else
durationIncrease = nil
end
item.duration = item.duration and durationIncrease and item.duration + durationIncrease * intermediate.quantity
end
-- direct values
item.sell = item.sell and item.outputQuantity and item.sell * item.outputQuantity
item.profit = item.sell and item.buy and item.sell - item.buy
item.profitPerXP = item.profit and item.XP and math.floor(item.profit / item.XP * 100) / 100

-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
local batchSize = 12
local batchSize = 12
if item.product=='10% Potion Healing' then
batchSize = 24
end
local downtime = 40
local downtime = 40
item.duration = item.duration and item.duration + downtime/batchSize
item.duration = item.duration and item.duration + downtime/batchSize
item.potionPerHour = item.duration and 1 / item.duration * 3600
item.productPerHour = item.duration and 1 / item.duration * 3600


-- properties per hour
-- properties per hour
item.XPPerHour = item.XP and item.potionPerHour and math.floor(item.XP * item.potionPerHour)
item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour)
item.profitPerHour = item.profit and item.potionPerHour and math.floor(item.profit * item.potionPerHour)
item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
end
end


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-- make the table
-- make the table
function p.displayTable(results)
function p.displayTable(results)
--simple check for nil results
if results ==nil or results[1] == nil then
return 'No data found for table'
end
local out = mw.html.create('table')
local out = mw.html.create('table')
:addClass('wikitable sortable')
:addClass('wikitable sortable')
:tag('caption')
:wikitext('This list is updated dynamically. '..purge())
:done()
:tag('tr')
:tag('tr')
:tag('th')
:tag('th')
Line 154: Line 84:
:tag('th')
:tag('th')
:attr{ colspan = '3' }
:attr{ colspan = '3' }
:wikitext('Potion')
:wikitext('Products')
:done()
:done()
:tag('th')
:tag('th')
:wikitext('Reagents')
:wikitext('Materials')
:done()
:done()
:tag('th')
:tag('th')
Line 186: Line 116:
:done()
:done()
:done()
:done()

local unknown_value_cell = mw.html.create('td')
:addClass('table-bg-gray')
:css{ ['text-align'] = 'center' }
:wikitext("''unknown''")


for i, item in ipairs(results) do
for i, item in ipairs(results) do
local row = out:tag('tr')
local row = out:tag('tr')
:IF(item.lvl)
--level
:IF(item.level)
:tag('td')
:tag('td')
:css{ ['text-align'] = 'center' }
:css{ ['text-align'] = 'center' }
:wikitext(item.lvl)
:wikitext(item.level)
:done()
:done()
:ELSE()
:ELSE()
:node(plist.unknown_value_edit_cell(item.pageName,1))
:node(unknown_value_cell)
:END()
:END()
-- recipe
:node(plist.three_column_image_text(item.product,item.output[1].quantity,'File:' .. item.product .. '.png',item.product,item.product))
-- materials
:node(plist.one_column_image_text(item.materials))
:node(plist.currency_cell(item.buyPrice))
:node(plist.currency_cell(item.sellPrice))
:node(plist.currency_cell(item.profit))
:node(plist.currency_cell(item.profitPerHour))


:tag('td')
-- XP
:IF(item.xp)
:css{ ['border-right'] = '0', ['padding-right'] = '0', ['text-align'] = 'right' }
:attr{ ['data-sort-value'] = item.name }
:wikitext(item.outputQuantity .. ' &times;')
:done()
:tag('td')
:addClass('plinkt-image no-border')
:css{ ['border-left'] = '0', ['padding-left'] = '0' }
:wikitext('[[File:' .. item.name .. '.png|link=' .. item.name .. '|30px]]')
:done()
:tag('td')
:addClass('plinkt-link no-border')
:wikitext('[[' .. item.name .. ']]')
:done()

local reagentCell = row:tag('td')

for i, _ in ipairs(item.reagents) do
reagentCell:wikitext(item.reagents[i].quantity .. '&times; [[File:' .. item.reagents[i].name .. '.png|18px|link=' .. item.reagents[i].name .. ']] [[' .. item.reagents[i].name .. ']]<br>')
end
row
:node(currency_cell(item.buy))
:node(currency_cell(item.sell))
:node(currency_cell(item.profit))
:node(currency_cell(item.profitPerHour))

:IF(item.XP)
:tag('td')
:tag('td')
:wikitext(item.XP and lang:formatNum(tonumber(item.XP)))
:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
:done()
:done()
:ELSE()
:ELSE()
:node(plist.unknown_value_edit_cell(item.allPageEdits,1))
:node(unknown_value_cell)
:END()
:END()

-- XP per hour
:IF(item.XPPerHour)
:IF(item.xpPerHour)
:tag('td')
:tag('td')
:wikitext(item.XPPerHour and lang:formatNum(tonumber(item.XPPerHour)))
:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour)))
:done()
:done()
:ELSE()
:ELSE()
:node(unknown_value_cell)
:node(plist.unknown_value_cell(1))
:END()
:END()

-- XP per hour
:node(currency_cell(item.profitPerXP))
:node(plist.currency_cell(item.profitPerXP))

:done()
:done()
end
end

Latest revision as of 07:38, 1 January 2025

Module documentation
This documentation is transcluded from Module:AlchemistList/doc. [edit] [history] [purge]
This module does not have any documentation. Please consider adding documentation at Module:AlchemistList/doc. [edit]
Module:AlchemistList's function main is invoked by Template:AlchemistList.
Module:AlchemistList requires Module:Mw.html extension.
Module:AlchemistList requires Module:ProfessionList.
Module:AlchemistList requires Module:Purge.
Module:AlchemistList requires strict.

require('strict')
require('Module:Mw.html extension')
local lang = mw.getContentLanguage()
local plist = require('Module:ProfessionList')
local purge = require('Module:Purge')._purge

local p = {}

-- non dynamic module, no inputs
function p.main()
	
	local queryString = '[[Category:Alchemist]] AND [[Category:Pages with recipes]]'
	
	local function screenFunction(item)
		local product = (item.output and item.output[1] and item.output[1].name) or ''
		return not (item.passive or string.find(product,'Preparation'))
	end
	
	local results = plist.generate_recipe_table(queryString,screenFunction)

	results = p.formatResults(results)

	return p.displayTable(results)
	
	--for debugging
	--return '<pre>'..mw.text.jsonEncode(results, mw.text.JSON_PRETTY)..'</pre>'

end

-- do calculations and determine strings to go in cells
function p.formatResults(results)
	
	--simple check for nil results
	if results ==nil or results[1] == nil then
		return nil
	end
	
	-- iterate through products
	for _, item in ipairs(results) do
		
		-- list of all pages to edit, if edit is needed
		item.allPageEdits = { item.pageName }
		for _,intermediate in ipairs(item.intermediateMaterials) do
			table.insert(item.allPageEdits,intermediate.name)
		end

		-- profitability
		item.profitPerXP = item.profit and item.xp and item.profit / item.xp
		
		-- 40 seconds to buy new supplies and travel and deposit and everything, per 12 potions
		local batchSize = 12
		if item.product=='10% Potion Healing' then
			batchSize = 24
		end
		local downtime = 40
		item.duration = item.duration and item.duration + downtime/batchSize
		item.productPerHour = item.duration and 1 / item.duration * 3600

		-- properties per hour
		item.xpPerHour = item.xp and item.productPerHour and math.floor(item.xp * item.productPerHour)
		item.profitPerHour = item.profit and item.productPerHour and math.floor(item.profit * item.productPerHour)
	end

	return results
end

-- make the table
function p.displayTable(results)
	
	--simple check for nil results
	if results ==nil or results[1] == nil then
		return 'No data found for table'
	end
	
	local out = mw.html.create('table')
		:addClass('wikitable sortable')
		:tag('caption')
			:wikitext('This list is updated dynamically. '..purge())
		:done()
		:tag('tr')
			:tag('th')
				:wikitext('[[File:Alchemist small icon.png|15px]]  Level')
			:done()
			:tag('th')
				:attr{ colspan = '3' }
				:wikitext('Products')
			:done()
			:tag('th')
				:wikitext('Materials')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Buy Value')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Sell Value')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Profit/hr')
			:done()
			:tag('th')
				:wikitext('XP')
			:done()
			:tag('th')
				:wikitext('XP/hr')
			:done()
			:tag('th')
				:attr{ colspan = '10' }
				:wikitext('Coins/XP')
			:done()
		:done()

	for i, item in ipairs(results) do
		local row = out:tag('tr')
		
			--level
			:IF(item.level)
				:tag('td')
					:css{ ['text-align'] = 'center' }
					:wikitext(item.level)
				:done()
			:ELSE()
				:node(plist.unknown_value_edit_cell(item.pageName,1))
			:END()
			
			-- recipe
			:node(plist.three_column_image_text(item.product,item.output[1].quantity,'File:' .. item.product .. '.png',item.product,item.product))
			
			-- materials
			:node(plist.one_column_image_text(item.materials))
			:node(plist.currency_cell(item.buyPrice))
			:node(plist.currency_cell(item.sellPrice))
			:node(plist.currency_cell(item.profit))
			:node(plist.currency_cell(item.profitPerHour))

			-- XP
			:IF(item.xp)
				:tag('td')
					:wikitext(item.xp and lang:formatNum(tonumber(item.xp)))
				:done()
			:ELSE()
				:node(plist.unknown_value_edit_cell(item.allPageEdits,1))
			:END()
			
			-- XP per hour
			:IF(item.xpPerHour)
				:tag('td')
					:wikitext(item.xpPerHour and lang:formatNum(tonumber(item.xpPerHour)))
				:done()
			:ELSE()
				:node(plist.unknown_value_cell(1))
			:END()
			
			-- XP per hour
			:node(plist.currency_cell(item.profitPerXP))
			
		:done()
	end

	return out
end

return p