Interface: Difference between revisions
→Update history: Adding patch note from today.
Thingummywut (talk | contribs) (Actually these are all sub-interfaces of the "main" one.) |
Thingummywut (talk | contribs) (→Update history: Adding patch note from today.) |
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Players primarily interact with the interface by pointing and clicking with their mouse. There are also keyboard keybinds to perform some actions that can be set up in the [[controls]] interface. Various interface components also feature inputting information with keyboard through various prompts.
Many sub-
When logged in without playing with a [[player character]], failing to produce any input to the interface for a minute causes a forced logout back to the title screen due to inactivity. When playing with a player character, a warning about this occurs after four minutes of inactivity, after which there is a minute to produce input before the logout occurs. Moving the mouse cursor counts as input.
==Main interface==
The main interface of the game consists of the [[3d view]]
On the left and right, there are arrow buttons to open and close the side interfaces which can be used to have one of the sub-interfaces any of the corners open at all times. The proportion that the sub-interface takes from the side interface can be adjusted by dragging the divider up or down.
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==Update history==
{{Update history|
* {{Update list|type=patch|update=2024-11-
** Even more interfaces were changed to be closed by pressing the Escape key or by clicking outside them.
* {{Update list|type=patch|update=2024-11-14|date=2024-11-14}}
** More interfaces were changed to be closed by pressing the Escape key or by clicking outside them.
* {{Update list|update=2024-11-06|date=2024-11-06}}
** The main interface was included in the first public early-access release of the game.
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