Interface: Difference between revisions

485 bytes added ,  11 November
(Describing a bit how the main interface works.)
(→‎Main interface: Expanding.)
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The locations of the sub-interface buttons can be customised by dragging them between the slots. There are four slots in each corner. Dragging a button to a slot with another button present swaps their positions.
 
[[Non-player character]]s in the game world have their name displayed above them. Characters that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it. Hovering over interactable [[scenery]] displays the scenery object's name. Clicking on an interactable entity opens a context menu listing the options that the player has to interact with the entity.
 
For further controls on how to interact with the interface, see [[controls]].
 
===Sub-interfaces===
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