Head to Stonemaw Hill: Difference between revisions
Separating "Getting clearance from Waltain" into its own page
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(Separating "Getting clearance from Waltain" into its own page) |
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===Requirements===
* Completion of [[Help Rachella]]
==
* Speak to [[Rachella]] in the [[Goose Inn Bar]].
* Travel to [[Rocky Road]] and talk to either [[Sentry Drogentyne]] or [[Sentry Drogentyna]].
* Head to the [[East Courtyard]] in [[Crenopolis]] and attempt to ''Climb'' the Tree.
* Speak to [[Captain Waltain]] in [[Waltain's Office]], which will advance the story to [[Getting clearance from Waltain]].
==Detailed Guide==
[[File:Rachella-overhearing-conversation.webp|thumb|Rachella overhears the conversation between the sorcerers]]
Speak to [[Rachella]] in the [[Goose Inn Bar]] about her recent encounter with the sorcerers. She recounts overhearing a conversation between three sorcerers: [[Yeddick]], [[Damiok]], and an unnamed third sorcerer. In her recounting, she witnesses Damiok talking about being injured by a Crystal Scorpion while traveling through the [[Gemrift]].
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After learning this information, head northwest through the wasteland towards [[Rocky Road]].
At the entrance to [[Stonemaw Hill]], you'll find [[Sentry Drogentyne]] and [[Sentry Drogentyna]] guarding the stockade. They will initially refuse entry, explaining that Stonemaw Hill is sacred dwarven ground forbidden to humans.
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According to Sentry Drogentyne, the Golden Cog is now in the possession of [[Helfar the Nightcrow]], who resides in a secure compound in the northeast of [[Crenopolis]].
Head to the [[East Courtyard]] in [[Crenopolis]] and attempt to ''Climb'' the Tree.
You'll be stopped by [[Helfar's guard]] and [[Constable Carver]]. The guard will call for Constable Carver to intervene, who reveals that [[Captain Waltain]] has an agreement to leave the compound undisturbed.
Speak to [[Captain Waltain]] in [[Waltain's Office]],
[[Category:Quests]]
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