Guard: Difference between revisions
Mysticalia (talk | contribs) |
Mysticalia (talk | contribs) (→Active enemies: +combat lv) |
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|[[Authoritative Goblin Chief]] |
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|{{AttackStyle|Infernae}} |
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|[[Crafty Thief]] |
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|{{AttackStyle|Cryonae}} |
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|[[Marauder Goblin Soldier]] |
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|{{AttackStyle|Infernae}} |
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|[[Veteran Sparring Guard]] |
|[[Veteran Sparring Guard]] |
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|{{AttackStyle|Impact}} |
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|[[Hefty Hairbeast]] |
|[[Hefty Hairbeast]] |
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|{{AttackStyle|Tempestae}} |
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|[[Bladefang Carnivorous Plant]] |
|[[Bladefang Carnivorous Plant]] |
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|{{AttackStyle|Arborae}} |
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|[[Vicious Deathcrow]] |
|[[Vicious Deathcrow]] |
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|{{AttackStyle|Necromae}} |
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|[[Fierce Goblin Chief]] |
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|{{AttackStyle|Infernae}} |
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|[[Sneaky Thief]] |
|[[Sneaky Thief]] |
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|{{AttackStyle|Cryonae}} |
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|[[Trooper Goblin Soldier]] |
|[[Trooper Goblin Soldier]] |
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|{{AttackStyle|Infernae}} |
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|[[Prowling Ghoul]] |
|[[Prowling Ghoul]] |
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|{{AttackStyle|Necromae}} |
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|[[Savage Hairbeast]] |
|[[Savage Hairbeast]] |
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|{{AttackStyle|Tempestae}} |
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|[[Decorated Sparring Guard]] |
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|{{AttackStyle|Impact}} |
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|[[Malevolent Deathcrow]] |
|[[Malevolent Deathcrow]] |
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|{{AttackStyle|Necromae}} |
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|[[Dangerous Thief]] |
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|{{AttackStyle|Cryonae}} |
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|[[Preeminent Goblin Chief]] |
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|{{AttackStyle|Infernae}} |
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|[[Warrior Goblin Soldier]] |
|[[Warrior Goblin Soldier]] |
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|{{AttackStyle|Infernae}} |
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|[[Psychic Hairbeast]] |
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|{{AttackStyle|Tempestae}} |
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|[[Frenzied Ghoul]] |
|[[Frenzied Ghoul]] |
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|{{AttackStyle|Necromae}} |
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|[[Bonecruncher Carnivorous Plant]] |
|[[Bonecruncher Carnivorous Plant]] |
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|{{AttackStyle|Arborae}} |
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Revision as of 08:00, 29 November 2024
Guard | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
Guard is a type of profession which specializes in combat in the first region of Hopeport. It focuses on unlocking higher strength monsters to fight (both different types and stronger variants) and allows the player to wield higher level weapons and armor.
Combat
Unique abilities
Image | Name | Guard level | Requirements |
---|---|---|---|
Bow Training | 15 | Progress through the Hopeport main story |
Active enemies
Here are the enemies a player can engage in combat with to raise their Guard level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Guard level.
Passive enemies
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with passively to raise their Guard level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points.
Capes of Accomplishment
The Guard Cape is a piece of equipment unlocked by achieving various milestones through leveling the Guard profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
---|---|---|
50 | Journeyman Guard Cape | 504 |
100 | Adept Guard Cape | 1 290 |
200 | Expert Guard Cape | 3 160 |
500 | Ultimate Guard Cape | 9 360 |
Quests rewarding Guard experience
Difficulty | Quest | Experience reward |
---|---|---|
★☆☆☆☆ | Level up | 16,100 |
★☆☆☆☆ | The Obelisk | 10,600 |
★★★☆☆ | The Lost Shipment | 17,200 |
★★★★★ | The Brannof Inheritance | 31,300 |
Update History
Trivia
- The first player to reach level 500 Guard and appear on the leaderboards was Sassyy, on 26 November 2024. This was the first level 500 in any profession, but only by an hour and a half.
Hopeport | |
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Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |