Experience: Difference between revisions

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This penalty is taken into account for experience values displayed on monster information cards, and is calculated using the player's '''current''' combat profession compared to the monster's combat level, even if the card of the monster being viewed is from another episode.
 
=== Passive combat penalty ===
The exp penalty incurred for fighting passive monsters is displayed below.
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=== Active combat penalty ===
 
When initiating active combat, the "Displayed penalty" on the battle initiation interface in-game, as noted in the table below refers to the value displayed in-game. However, this is not always entirely accurate. The "Actual penalty" column in the table below refers to an estimate of a more precise penalty value calculated using actual numbers. Keep in mind that as monsters have differing base experience, some mathematical rounding errors may occur. The greater the base experience of the mob used to calculate actual penalty, the more accurate the penalty will be.
 
When initiating active combat, the "Displayed penalty" on the battle initiation interface as noted in the table below refers to the value displayed in-game. However, this is not entirely accurate. The "Actual penalty" column in the table below refers to an estimate of a more precise penalty value calculated using actual numbers. Keep in mind that as monsters have differing base experience, some mathematical rounding errors may occur. The greater the base experience of the mob used to calculate actual penalty, the more accurate the penalty will be.
 
The maximum penalty applied to active combat experience in this way appears to asymptotically approach '''99.9%'''. Currently the closest point at which this is achieved occurs when comparing a level 500 Watchperson with a level 39 Eyeless Zombie, for which the player will obtain '''1xp''' out of the monster's 758 base experience, resulting in a 100% - 1/758 = '''99.87%''' penalty, correct to two decimal places. As a level 500 Watchperson will obtain 2xp from the next highest levelled monster (a level 48 Snarling Spectral Stalker), this places the current known easy battle penalty soft cap between a level difference of '''+453''' to '''+461''', subject to further testing. It is impossible to visualise any further penalty increases in-game beyond this level difference, even if further decreases are implied.
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