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Door
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{{Incomplete|Update history doesn't point to updates accurately.}} {{Infobox Scenery |name = Door |image = [[File:Door.png]] |release = 2024-11-06 |episode = Hopeport |actions = Open |description = A multipurpose door. It stops things getting in, but can also be used to stop them getting out. }} A '''door''' is [[scenery]] that blocks the player's movement between [[room]]s, occupying two adjacent tiles in the doorway. In [[Captain Degreene's Office]] Captain Jal Degreene interrupts the player if they attempt to open the door before progressing the [[Welcome to the Guard]] quest. Once Captain Jal Degreene opens the door, it stops being scenery. It is shown on the [[map]] as a purple rectangle on the furthest walkable tiles before the next room. ==Locations== {{LocTableHead}} {{LocLine|loc=Captain Degreene's Office|quantity=1|106, 77<!-- Also occupies (107, 77).-->}} {{LocTableBottom}} ==Transcript== {{HasTranscript|scenery}} ==Update history== {{UH| * {{UL|update=2024-11-06|date=2024-11-06}} ** Door was included in the first public early-access release of the game. }}
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