Damage: Difference between revisions
no edit summary
m (→Death) |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1:
[[File:Thief combat.jpg|thumb|right|A player taking Cryoknight damage.]]
'''Damage''' is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's [[weapon]]. A weapon can also have no damage type.
Line 20 ⟶ 19:
|}
==
While fighting, the player and their opponent have a bar over them. This bar represents '''[[Health]]'''.
The bar has two sections, one pale green and one dark red. The pale green shows how much '''[[health]]''' is left and the red shows how much damage has been taken.
Dying will heal 100% of your '''[[health]]'''.▼
▲==== Death ====
▲Dying will heal 100% of your '''[[health]]'''.
[[Category:Mechanics]]
|