Damage: Difference between revisions
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[[File:Thief combat.jpg|thumb|right|A player taking Cryoknight damage.]]
'''Damage''' is what is used to describe a monster's and/or player's attacks from their combat actions. Damage is split into different types and is possibly determined by the player's [[weapon]]. A weapon can also have no damage type.
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==
While fighting, the player and their opponent have a bar over them. This bar represents '''[[Health]]'''.
The bar has two sections, one pale green and one dark red. The pale green shows how much '''[[health]]''' is left and the red shows how much damage has been taken.
Dying will heal 100% of your '''[[health]]'''.▼
▲==== Death ====
▲Dying will heal 100% of your '''health'''.
[[Category:Mechanics]]
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