Combat: Difference between revisions

24 bytes added ,  7 November
Included a superscript indicating that the relevant sentence was speculation.
(Included some details regarding the game's death/KO mechanics (terminology pending?). Temporarily includes speculation regarding higher-level zones.)
(Included a superscript indicating that the relevant sentence was speculation.)
Line 7:
[[Special attacks]] are a feature of the combat system.
 
Reaching 0 hitpoints in combat will cause the player to respawn in the [[Hopeport (location)|Hopeport]] infirmary. Later zones may have their own respawn points<sup>[speculation]</sup>. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.
 
{{Mechanics}}