Combat: Difference between revisions
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Techhead7890 (talk | contribs) (add some links etc) |
(Added list of combat professions for quick reference and access) |
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Killing a monster rewards [[experience]]. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints. |
Killing a monster rewards [[experience]]. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints. |
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==List of combat professions== |
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{| class="wikitable" |
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!colspan="2"|Episode !! colspan="2"|Name |
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|1||{{Plink|Hopeport|pic=Hopeport episode icon|size=20}} |
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|{{Plinkt|Guard|pic=Guard icon}} |
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|2||{{Plink|Hopeforest|pic=Hopeforest episode icon|size=20}} |
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|{{Plinkt|Scout|pic=Scout icon}} |
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|3||{{Plink|Mine of Mantuban|pic=Mine of Mantuban episode icon|size=20}} |
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|{{Plinkt|Minefighter|pic=Minefighter icon}} |
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|4||{{Plink|Crenopolis (episode)|txt=Crenopolis|pic=Crenopolis episode icon|size=20}} |
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|{{Plinkt|Watchperson|pic=Watchperson icon|size=36}} |
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|5||{{Plink|Stonemaw Hill|pic=Stonemaw Hill episode icon|size=20}} |
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|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}} |
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|} |
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==Update history== |
==Update history== |