Combat: Difference between revisions

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==Update history==
{{UH|
{{Update history|
* {{Update listUL|update=2024-12-03|date=3 December 2024}}
** Auto-retaliate no longer cancels player pathing.
* {{Update listUL|update=2024-11-27|date=27 November 2024}}
** Players now automatically swap to a melee weapon when running out of ranged ammo and automatically retaliate monsters.
* {{Update listUL|update=2024-11-12||date=12 November 2024}}
** Slight combat balancing adjustment so fighting low level foes isn't so overpowered.
** Remove bogus stats from passive monster cards.
** Fixed 'divide by zero' error showing up during combat.
* {{Update listUL|update=2024-11-06#First_bugfix||date=6 November 2024}}
** Fixed bug where some players were occasionally getting stuck in combat.
* {{Update listUL|update=2024-11-06#Game_launch|date=6 November 2024}}
** Added to game.
** Combat was included in the first public early-access release of the game.
}}
 
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