Combat: Difference between revisions

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== Combat Mechanics ==
Players may choose any of their currently equipped weapons to initiate combat with a monster, and may swap to any of their equipped weapons between attacks during combat. However, they may not change their equipped armor, weapons or potions once combat has begun.
 
Melee weapons, as their name implies, have an attack range of 1 tile, whilst ranged weapons have a range of 5. Upon initiating combat, if necessary, the player will automatically move to within attacking range for the weapon they have chosen.
 
=== Weapon Swapping ===
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