Combat: Difference between revisions

667 bytes added ,  Wednesday at 18:53
Added list of combat professions for quick reference and access
(add some links etc)
(Added list of combat professions for quick reference and access)
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Killing a monster rewards [[experience]]. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.
 
==List of combat professions==
{| class="wikitable"
!colspan="2"|Episode !! colspan="2"|Name
|-
|1||{{Plink|Hopeport|pic=Hopeport episode icon|size=20}}
|{{Plinkt|Guard|pic=Guard icon}}
|-
|2||{{Plink|Hopeforest|pic=Hopeforest episode icon|size=20}}
|{{Plinkt|Scout|pic=Scout icon}}
|-
|3||{{Plink|Mine of Mantuban|pic=Mine of Mantuban episode icon|size=20}}
|{{Plinkt|Minefighter|pic=Minefighter icon}}
|-
|4||{{Plink|Crenopolis (episode)|txt=Crenopolis|pic=Crenopolis episode icon|size=20}}
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36}}
|-
|5||{{Plink|Stonemaw Hill|pic=Stonemaw Hill episode icon|size=20}}
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}}
|}
 
==Update history==
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