Combat: Difference between revisions
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Monsters have [[element]]al vulnerabilities or immunities to certain [[Attack Style]]s. Most monsters are neutral and shown with an orange color, but some monsters are red and aggressive. When attacking, players choose a weapon to attack the monster. They can swap through equipped weapons between attacks, but cannot change equipped armor, equipped weapons, or equipped potions during combat. Players can move but not interact with other objects, scenery, dropped items, or sort/move [[backpack]] items during combat. They must end the combat either by winning or use the [[Immunity]] spell.
After every weapon hit, a white indicator will appear on its card indicating the duration of its attack animation, after which all weapons will be darkened and placed on a global cooldown
Killing a monster rewards [[experience]], [[coin]]s, and has a chance to drop items of variable [[rarity]] and
==List of combat professions==
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