Combat: Difference between revisions
misc details
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'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player character]]s or [[monsters]] fight.
Combat [[profession]]s are divided per [[episode]]. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]] and armor style. Players can equip [[weapon]]s and [[armor]] to make themselves stronger, and
Monsters have [[element]]al vulnerabilities or immunities to certain [[Attack Style]]s. Most monsters are passive and shown with an orange color, but some monsters are red and aggressive. When attacking, players choose a weapon to attack the monster.
Killing a monster rewards [[experience]], [[coin]]s, and has a chance to drop items of variable [[rarity]] and randomised stats. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.
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