Combat: Difference between revisions
Added list of combat professions for quick reference and access
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[[File:Combat actions interface.png|thumb|The combat actions interface.]]
[[File:Combat choose first attack interface.png|thumb|The choose first attack interface.]]
'''Combat''' is a mechanic in [[Brighter Shores]] in which several [[player character]]s or [[monsters]] fight
Combat [[profession]]s are divided per [[episode]]. All [[factions]] have access to [[melee]] and [[ranged]] combat styles, with each class having a unique type of [[magic]]. Players can equip [[weapon]]s and [[armour]] to make themselves stronger, and use [[potion]]s to heal themselves.
[[Special attacks]] are a feature of the combat system.▼
▲[[Special attacks]]
Killing a monster rewards [[experience]]. Otherwise, reaching 0 hitpoints in combat will cause the player to [[death|die]] and respawn in the [[Hopeport]] infirmary. Other than lost time and being forcibly moved to the respawn point, there appear to be no other consequences for reaching 0 hitpoints.
==List of combat professions==
{| class="wikitable"
!colspan="2"|Episode !! colspan="2"|Name
|-
|1||{{Plink|Hopeport|pic=Hopeport episode icon|size=20}}
|{{Plinkt|Guard|pic=Guard icon}}
|-
|2||{{Plink|Hopeforest|pic=Hopeforest episode icon|size=20}}
|{{Plinkt|Scout|pic=Scout icon}}
|-
|3||{{Plink|Mine of Mantuban|pic=Mine of Mantuban episode icon|size=20}}
|{{Plinkt|Minefighter|pic=Minefighter icon}}
|-
|4||{{Plink|Crenopolis (episode)|txt=Crenopolis|pic=Crenopolis episode icon|size=20}}
|{{Plinkt|Watchperson|pic=Watchperson icon|size=36}}
|-
|5||{{Plink|Stonemaw Hill|pic=Stonemaw Hill episode icon|size=20}}
|{{Plinkt|Shieldbearer|pic=Shieldbearer icon}}
|}
==Update history==
{{Update history|
* {{Update list|update=2024-11-06|date=6 November 2024}}
** Combat was included in the first public early-access release of the game.
}}
{{Game mechanics}}
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