Brighter Shores: Difference between revisions
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'''''Brighter Shores''''' is an adventure {{Wp|massively multiplayer online role-playing game}} developed by [[Fen Research]] and designed by [[Andrew Gower]]. Early access to it was opened on 6 November [[2024]]{{CiteTwitter|url=https://x.com/AndrewCGower/status/1844016463205785795|author=Andrew Gower|date=9 October 2024|accessdate=9 October 2024|quote=We have decided to push the launch of Brighter Shores back to the 6th Nov, because apparently there is some sort of election thingy on the 5th - who knew?!|archiveurl=https://archive.ph/mSpI5|archivedate=9 October 2024}} at 09:48{{CiteGeneral|url=https://www.reddit.com/r/brightershores/comments/1gkuwtr/its_finally_here/|title=It's finally here|author=JankBrew|date=2024-11-06|accessdate=2024-11-09|quote=Character creating now!|archiveurl=https://archive.is/13FcD|archivedate=2024-11-09}}. It is available for Windows and macOS. The game is {{wp|free-to-play}}, but players can access additional features and content by purchasing the [[Premium Pass]].
Brighter Shores features an ongoing story set in the world of [[Adothria]] with hundreds of hours of gameplay.{{CiteGeneral|url=https://store.steampowered.com/app/2791440/Brighter_Shores/|title=Brighter Shores on Steam|author=Valve|date=22 March 2024|accessdate=22 March 2024|archiveurl=https://archive.is/eYgMA|archivedate=22 March 2024}} New content is released in the game in an episodic format. Players start their journey in [[Hopeport]], as a member of the town guard.
==System requirements==
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==History==
The game has been under development since September 2016, but some assets were taken from Fen Research scrapped ''Chasm Game''{{CiteTwitter|url=https://twitter.com/AndrewCGower/status/1819021220911673582|author=Andrew Gower|date=1 August 2024|accessdate=16 August 2024|quote=September 2016 Brighter Shores game started|archiveurl=https://archive.ph/VmmMK|archivedate=16 August 2024}} and was announced officially on 13 March 2024. An initial two-minute trailer was released, which depicts [[player character]]s engaging in [[combat]], several [[
Part of the reason that Brighter Shores took a long time to develop is because Gower decided to create a new game engine from scratch, as opposed to using a popular engine like {{wp|Unreal Engine}} or {{wp|Unity}}.{{CiteGeneral|url=https://www.gamesradar.com/runescape-creator-answers-our-biggest-questions-about-his-new-mmo-brighter-shores-classes-professions-monetization-and-a-ttrpg-open-world/|title=RuneScape creator answers our biggest questions about his new MMO Brighter Shores: classes, professions, monetization, and a TTRPG open world|author=Austin Wood|date=23 March 2024|accessdate=23 March 2024|archiveurl=https://archive.is/AxMwI|archivedate=23 March 2024|name=griv}} He had previously created his own engine for his previous MMORPG {{wp|RuneScape}} in the early 2000s, programmed in {{wp|Java}}. The engine that Gower built is called [[Fenforge]], and had previously been used by at least two games prior to being used for Brighter Shores. Gower has said that active development on Brighter Shores officially started in 2017.{{NamedRef|griv}}
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A closed beta test occurred between the alpha test and the early access launch.
Early access to the game was opened on 6 November 2024, with the game still missing many key features such as player-versus-player combat, special attacks for epic weapons, and the fifth episode, [[
==Update history==
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