Bonewright: Difference between revisions

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{{Incomplete|Update history doesn't point to updates accurately.}}{{Infobox Profession
{{Infobox Profession
|name = Bonewright
|image = [[File:Bonewright icon.png]]
|release = 2024-11-06
|episode = Mine of Mantuban}}
}}
'''Bonewright''' is a type of [[Professions|profession]] introduced within the [[Mine of Mantuban]], which predominantly creates weaponry for the [[Guardian]] faction.
 
==Overview==
Bonewright makes use of bones collected via the [[Gatherer]] profession by bleaching and reinforcing them within a [[B.R.E.W.S. VAT]] located inside the [[Bone Vats]] room of the mine, up to a maximum quantity of 6 bones of the same type, together with timber crafted by the [[Carpenter]] profession.
 
Once crafted at a workbench, each weapon is [[Tuning|untuned]] and its item level is set to the level of the player character's Bonewright profession by default, although the player may choose to change this level to be lower in anticipation of player-to-player trading. As the costs remain the same and the item's value at the [[quartermaster]] increases based on its item level, it is generally advised to create the highest level weaponry possible for the lowest bone cost.
 
Based on initial testing, at level 20 and above, the crafting system appears to yield a significantly higher number of common items, reducing the chances of crafting higher-rarity items. Below level 20, current dataup showsto a 25% chance for rare items, 25% for common, and 50% for uncommon items – reducing the chances of crafting higher-rarity items. For more profitable training purposes, crafting items set at level 19 is recommended, as it provides the same experience output while offering better odds of producing higher-quality items that can sell for more. The exact percentages at level 20 and above are still being tested, but the trend suggests a noticeable increase in common items.
 
==Acquiring Materials for Bonewright Craftingmaterials==
Bonewright crafting requires two key resources: bones and logs.
 
* [[Bones]]: YouThe player can acquire bones at [[Jangle's Bone Shop|Jangle’s Bone Shop]], located in the '''mines'''[[Bridge '''two maps east and oneCavern]] map northroom of the Bone Vats'''mine. This area is particularly useful for stocking up, as a [[Storage Rift]] is available one maproom north ofat Jangle'sthe Bone[[Mine ShopCart Tunnel]], allowing youplayers the ability to bank your bones if they know the [[Storage Rift (Spell)|spell]]. When ready to bleach, simply retrieve the bones from the bone[[Bone bankBank]] next to the Bone Vats.
* [[Logs]]: For timber, visiteither [[Gwen'sgather Lumber|Gwen’sand Lumber]]process tothe purchaserequisite logs.timber, Gwen’sor Lumberto alsosave featurestime avisit [[LumberGwen's BankLumber]] forto convenientpurchase storagelogs. After purchasing, take your logs to the [[sawmillCarpenter's Workshop]] to cut them down to the needed size, and if necessary, further refine the wood on the lathe to shape it for specific Bonewright recipes.
 
==Bleaching bones==
Bleaching bones grants experience (XP) based on the type of bone processed. Here are the available bone types and the XPexperience awarded per bone:
{| class="wikitable"
|+
!Item
!Level Reqrequirement
!Experience gain
!XP
|-
|{{Plink|Crooked Goat Horn}}
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|}
 
== Recipes ==
{| class="wikitable sortable"
!Required Levellevel
!Name
!Item/Unlock
!Ingredients
!Ingredients Cost
!Brewing XPexp
!Fabricating XPexp
!Experience/bag slot
!XP/Bag Slot
!Total XPexperience
!Cost/XPexp
!Damage Attributeattribute
|-
|0
|[[Basic Truncheon]]
|
* 4 [[Crooked Goat Horn]]
* 2 [[Coarse Oak Pole]]
|{{Currency|3030}}
|148
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|392
|{{Currency|7.73}}
|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
|-
|2
|[[Basic Blowpipe]]
*|[[Crooked 2Goat Horn]]<br>[[Coarse Poplar Pole]]
|
* 2 [[Crooked Goat Horn]]
* 2 [[Coarse Poplar Pole]]
|{{Currency|2730}}
|74
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|339
|{{Currency|8.05}}
|[[File:Tempestae_damage_icon.png|18px]]Tempestae
|-
|4
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|409
|{{Currency|4.80}}
|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|-
|8
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|503
|{{Currency|8.60}}
|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|-
|10
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|475
|{{Currency|5.24}}
|[[File:Necromae_damage_icon.png|18px]]Necromae
|Necromae
|-
|12
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|542
|{{Currency|6.78}}
|[[File:Cryonae_damage_icon.png|18px]]Cryonae
|Cryonae
|-
|14
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|571
|{{Currency|5.56}}
|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
|-
|18
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|537
|{{Currency|4.96}}
|[[File:Infernae_damage_icon.png|18px]]Infernae
|Infernae
|-
|22
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|695
|{{Currency|5.64}}
|[[File:Cryonae_damage_icon.png|18px]]Cryonae
|Cryonae
|-
|24
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|707
|{{Currency|6.12}}
|N/A
|-
|28
|Basic Longbow
|
* 2 [[Cracked Femur Shard]]
* 2 [[Coarse Juniper Stave]]
|{{Currency|3280}}
|144
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|664
|{{Currency|4.94}}
|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
|-
|30
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|839
|{{Currency|6.46}}
|[[File:Infernae_damage_icon.png|18px]]Infernae
|Infernae
|-
|34
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|883
|{{Currency|6.09}}
|[[File:Necromae_damage_icon.png|18px]]Necromae
|Necromae
|-
|38
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|1019
|{{Currency|7.63}}
|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
|-
|42
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|869
|{{Currency|8.26}}
|[[File:Tempestae_damage_icon.png|18px]]Tempestae
|-
|44
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|
|
|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|-
|52
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|
|
|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|-
|54
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|
|
|[[File:Necromae_damage_icon.png|18px]]Necromae
|Necromae
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|58
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|[[File:Cryonae_damage_icon.png|18px]]Cryonae
|Cryonae
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|62
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|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
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|[[File:Infernae_damage_icon.png|18px]]Infernae
|Infernae
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||[[File:Cryonae_damage_icon.png|18px]]Cryonae
|Cryonae
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|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|-
|82
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|[[File:Infernae_damage_icon.png|18px]]Infernae
|Infernae
|-
|86
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|
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|[[File:Cryonae_damage_icon.png|18px]]Cryonae
|Cryonae
|-
|90
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|
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|[[File:Arborae_damage_icon.png|18px]]Arborae
|Arborae
|-
|92
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|
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|[[File:Tempestae_damage_icon.png|18px]]Tempestae
|-
|96
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|
|
|[[File:Impact_damage_icon.png|18px]]Impact
|Impact
|}
 
== Passive Activities activities==
For players looking to make steady progress in Bonewright whilewhilst awaynot fromlogged their devicesin, certain fully AFKpassive activities provide a way to accumulate experience and money., Oneprovided suchthe optionplayer includesinvests the performingnecessary [[ObscureKnowledge|Knowledge DivinationPoints]] startingin atthe levelBonewright 26profession. forThe the residentsfirst of thesuch caves,options offeringbegins themat guidancelevel on20 life'sand challenges.involves Thisproducing service[[knickknacks]] notsuch onlyas benefits[[combs]], the cavefirst dwellersof butwhich alsorequires graduallya increases[[Gnawed yourSheep BonewrightRib]] skilland levela while allowing you[[box]] to remain AFK. No resources areput requiredit forin thisonce activitycompleted.
 
Another option includes performing [[Obscure Divination]]s for the residents of the caves from level 26 onward, via using the profession to offer them guidance on life's challenges.
Your first AFK option starts at level 20 and is [[Combs]], and requires [[Gnawed Sheep Rib]], and [[Box|boxes]] to put them in once completed.
 
{| class="wikitable sortable"
!Level
!Item
!Category
!Sell Valuevalue
!Cost of ingredients
!Total Ingredient Cost
!Profit
!Experience gained
!XP
!Time
!Album XPexp
!Ingredients
!XPExp/Hourhr
!Profit/Hourhr
!Knowledge Points Requiredrequired
|-
|20
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|}
 
== Capes of Accomplishment==
The [[Bonewright Cape]] is a grouppiece of equipment unlocked by achieving various milestones inthrough leveling of the Bonewright profession and can be purchased from [[Daguer]] at [[The Cloakroom]] located in [[Hopeport]].
 
{| class="wikitable align-right-1"
!Level
Line 941 ⟶ 938:
==Update history==
{{UH|
* {{UL|update=2024-11-06|date=6 November 2024}}
** Added to game.}}
}}
 
{{Professions}}
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