3d view: Difference between revisions

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(Some info about the view from interface article, and some original info.)
 
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The '''3d view''' is the primary [[interface]] that players use to interact with the game world. It's viewed through a camera focused on the [[player character]] that the player can control.
 
Players can click on any accessible tile of a [[room]], causing their character to run to that tile, showing a white path of arrows ending to a cross on the target square while the character is running. Similarly, interactions on [[items]], [[monsters]], [[non-player character]]s, and [[scenery]] that require the player character to be next to the entity causescause the character to first run to the entity before performing the action.
 
[[Non-player character]]s that the player needs to talk to in order to progress [[quests]] feature a speech bubble with three dots in it and always have their name displayed above them. [[Items]] on ground always show their rarity and name above them. Hovering over non-player characters or interactable [[scenery]] also displays the object's name. Clicking on an interactable entity opens an action menu listing the options that the player has to interact with the entity.
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