Infirmary: Difference between revisions
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{{Map|type=Room|target=Infirmary}} |
{{Map|type=Room|target=Infirmary}} |
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When a player reaches zero HP during [[combat]], they will respawn at the '''Infirmary''' in [[Hopeport]]. There is no loss of items, equipment, or experience, nor any debuffs as a result of dying. |
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'''Infirmary''' |
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==Features== |
==Features== |
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==Trivia== |
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*When talking to the Guard in one of the beds, he will admit to being embarrassed to dying to the creature type you most recently also died to. |
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{{stub}} |
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Latest revision as of 21:16, 15 December 2024
Infirmary | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Hopeport | ||||||||||||||||||
Premium | No | ||||||||||||||||||
When a player reaches zero HP during combat, they will respawn at the Infirmary in Hopeport. There is no loss of items, equipment, or experience, nor any debuffs as a result of dying.
Features[edit | edit source]
Personalities
Scenery
Update history[edit | edit source]
This information has been manually compiled. Some updates may not be included yet.
Trivia[edit | edit source]
- When talking to the Guard in one of the beds, he will admit to being embarrassed to dying to the creature type you most recently also died to.