Detective: Difference between revisions

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(→‎Spotting thieves: Values for Bert's Gallery)
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!Name
!Name
!Location
!Location
!Thieves/hour
!Experience/action
!Experience/action
!Experience/hour
!Experience/hour
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|-
|-
|0
|0
|[[Hide Stall]]
|[[Hide Stall]] *
|[[Waterfront]]
|[[Waterfront]]
|120
|265
|265
|31,800
|31,800
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|[[Soap Stall]]
|[[Soap Stall]]
|[[Soap Shop]]
|[[Soap Shop]]
|120
|239
|239
|28,680
|28,680
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|[[Greengrocers]]
|[[Greengrocers]]
|[[Greengrocers]]
|[[Greengrocers]]
|120
|209
|209
|25,080
|25,080
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|[[Butcher's Stall]]
|[[Butcher's Stall]]
|[[Lord's Road West]]
|[[Lord's Road West]]
|120
|323
|323
|38,760
|38,760
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|[[Hallig's Street Food]]
|[[Hallig's Street Food]]
|[[Thadwick Square]]
|[[Thadwick Square]]
|120
|389
|389
|46,680
|46,680
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|[[Henderson's Meat]]
|[[Henderson's Meat]]
|[[Henderson's Meat Storehouse]]
|[[Henderson's Meat Storehouse]]
|120
|329
|329
|39,480
|39,480
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|[[Penny's Clockwork]]
|[[Penny's Clockwork]]
|[[Lord's Road East]]
|[[Lord's Road East]]
|120
|716
|716
|85,920
|85,920
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|[[Toy Stall]]
|[[Toy Stall]]
|[[Tanners Road]]
|[[Tanners Road]]
|120
|1,087
|1,087
|130,440
|130,440
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|[[Hermar's Homeware]]
|[[Hermar's Homeware]]
|[[Cobble Corner]]
|[[Cobble Corner]]
|120
|1,287
|1,287
|154,440
|154,440
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|[[Souvenir Stall]]
|[[Souvenir Stall]]
|[[Outer Market]]
|[[Outer Market]]
|120
|2,155
|2,155
|258,600
|258,600
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|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|[[Fortunehold Farm]]
|120
|2,585
|2,585
|310,200
|310,200
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|[[Francesca's Fruit Stall]]
|[[Francesca's Fruit Stall]]
|[[Meggrit's Market]]
|[[Meggrit's Market]]
|120
|3,858
|3,858
|462,960
|462,960
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|[[Cheese Shop]]
|[[Cheese Shop]]
|[[Unicorn Farm]]
|[[Unicorn Farm]]
|120
|4,581
|4,581
|549,720
|549,720
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|[[Jennaler's Wines]]
|[[Jennaler's Wines]]
|[[Waterfront Market]]
|[[Waterfront Market]]
|120
|7,224
|7,224
|866,880
|866,880
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|[[Vase Stall]]
|[[Vase Stall]]
|[[Lord's Road Central]]
|[[Lord's Road Central]]
|120
|11,840
|11,840
|1,420,800
|1,420,800
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|[[Candice's Candles]]
|[[Candice's Candles]]
|[[Bobbin Road South]]
|[[Bobbin Road South]]
|120
|12,285
|12,285
|1,474,200
|1,474,200
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|-
|-
|248
|248
|[[Victor T Cyclops]] **
|[[Victor T Cyclops]]
|[[Cyclops Store Cave]]
|[[Cyclops Store Cave]]
|150
|13,270
|13,270
|1,990,500
|1,990,500
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|[[Bert's Gallery]]
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|[[Bert's Gallery]]
|
|160
|14,260
|
|2,281,600
|
|{{Currency|5957
|
}}
|{{Currency|953120
}}
|
|
|-
|-
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|[[Monocle Market]]
|[[Monocle Market]]
|[[Peacock Road North]]
|[[Peacock Road North]]
|
|
|
|
|
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|[[Tommy Shoes' Wines]]
|[[Tommy Shoes' Wines]]
|[[Peacock Road Central]]
|[[Peacock Road Central]]
|
|
|
|
|
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|[[Pearl Stall]]
|[[Pearl Stall]]
|[[Peacock Road South]]
|[[Peacock Road South]]
|
|
|
|
|
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|
|
|}
|}
<nowiki>**</nowiki> Around 150 thieves per hour.

===Crime Den Raids===
===Crime Den Raids===
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one raid is completed it will remain unlocked with no mob spawns while its counterpart area will then re-lock and generate a new raid. Clearing one of the Crime Dens opens new areas that can be used as shortcuts while completing [[Merchants' Guild|Merchants' Guild bounties]], offering alternate routes between vendors.
Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one raid is completed it will remain unlocked with no mob spawns while its counterpart area will then re-lock and generate a new raid. Clearing one of the Crime Dens opens new areas that can be used as shortcuts while completing [[Merchants' Guild|Merchants' Guild bounties]], offering alternate routes between vendors.

Revision as of 14:45, 13 December 2024

Detective is one of four professions introduced in Crenopolis, which revolves around preventing and solving crimes around the city. Although you don't need other professions to train Detective, it is helpful for training the Watchperson profession alongside Detective in Crime Den Raids to unlock quick travel routes for the Merchant profession.

Unlocks

Spotting thieves

Sergeant Fowler in the Guardhouse Lobby will tell the player what stall is being targeted the most. This will always be the highest level stall you can access. There is no need to talk to her for a boosted rate of thieves. Most of the targeted stalls will have a rate of around 2 thieves a minute or 120 thieves an hour. Note that the Experience per hour values in the table below assume the stall is your current highest stall.

* The Hide Stall thieves will NOT spawn until you talk to Sergeant Fowler.

Required level Name Location Thieves/hour Experience/action Experience/hour Profit/action Profit/hour Album exp
0 Hide Stall * Waterfront 120 265 31,800 634 Copper 76 Silver 80 Copper
2 Soap Stall Soap Shop 120 239 28,680 595 Copper 71 Silver 400 Copper
6 Greengrocers Greengrocers 120 209 25,080 548 Copper 65 Silver 760 Copper
12 Butcher's Stall Lord's Road West 120 323 38,760 877 Copper 105 Silver 240 Copper 354
14 Hallig's Street Food Thadwick Square 120 389 46,680 Silver 61 Copper 127 Silver 320 Copper
22 Henderson's Meat Henderson's Meat Storehouse 120 329 39,480 868 Copper 104 Silver 160 Copper
37 Penny's Clockwork Lord's Road East 120 716 85,920 Silver 864 Copper 223 Silver 680 Copper 618
60 Toy Stall Tanners Road 120 1,087 130,440 Silver 571 Copper 308 Silver 520 Copper 963
75 Hermar's Homeware Cobble Corner 120 1,287 154,440 Silver 558 Copper 306 Silver 960 Copper 1285
98 Souvenir Stall Outer Market 120 2,155 258,600 Silver 692 Copper 443 Silver 40 Copper 2000
107 Fortunehold Farm Fortunehold Farm 120 2,585 310,200 Silver 185 Copper 502 Silver 200 Copper 2379
136 Francesca's Fruit Stall Meggrit's Market 120 3,858 462,960 Silver 347 Copper 521 Silver 640 Copper
144 Cheese Shop Unicorn Farm 120 4,581 549,720 Silver 584 Copper 550 Silver 80 Copper 4850
159 Jennaler's Wines Waterfront Market 120 7,224 866,880 Silver 424 Copper 650 Silver 880 Copper 6,474
182 Vase Stall Lord's Road Central 120 11,840 1,420,800 Silver 365 Copper 883 Silver 800 Copper 10,080
191 Candice's Candles Bobbin Road South 120 12,285 1,474,200 Silver 10 Copper 841 Silver 200 Copper 11,987
248 Victor T Cyclops Cyclops Store Cave 150 13,270 1,990,500 Silver 148 Copper 922 Silver 200 Copper
296 Bert's Gallery Bert's Gallery 160 14,260 2,281,600 Silver 957 Copper 953 Silver 120 Copper
373 Monocle Market Peacock Road North
422 Tommy Shoes' Wines Peacock Road Central
490 Pearl Stall Peacock Road South

Crime Den Raids

Crime Den Raids consist of breaking into an area and subduing ~5 combatants. There are two areas per Crime Den, when one raid is completed it will remain unlocked with no mob spawns while its counterpart area will then re-lock and generate a new raid. Clearing one of the Crime Dens opens new areas that can be used as shortcuts while completing Merchants' Guild bounties, offering alternate routes between vendors.

Assuming on-level full green armor and a blue weapon, Crime Den Raids tend to become fully AFK ~10 Watchperson levels beyond their Detective requirement.

Required level Name Location XP XP
4 Smugglers Geld Family Residence, Geld Family Logistics 1,186 238x5 (1,190 total)
8 Counterfeiters Dilapidated Warehouse, Slant Street Cart House 1,376 276x5 (1,380 total)
18 Burglars Oscen's Warehouse, Market Chambers 1,969 397x5 (1,985 total)
51 Muggers Four Winds Backroom, Four Winds Sideroom 5,152 955x5 (4,775 total)
83 Gangsters Gillad's House, The Quill Club 11,577 2,202x5 (11,010 total)
121 Devious Smugglers Geld Family Residence, Geld Family Logistics 26,064 4,838x5 (24,190 total)
168 Crafty Counterfeiters Dilapidated Warehouse, Slant Street Cart House 64,368 12,671x5 (63,355 total)
219 Sneaky Burglars Oscen's Warehouse, Market Chambers
344 Brutal Muggers Four Winds Side Room, Four Winds Backroom
451 Nefarious Gangsters Gillad's House, The Quill Club

The Easy battle penalty for fighting low level enemies is applied to Watchperson experience. A higher detective level will also result in penalty xp decrease.

Investigations

The player can collect one investigation bounty at a time by starting at the Investigation Board. By following the hints in the description of the bounties list, clues are collected and depending on their relevance, one arrest back at the Investigation Hall can be made. An important thing to consider is using information on the suspects as the first option would result in their arrest. More complex clues, steps, auras, suspects, and descriptions are added at higher difficulties

Required Level Name Location XP Profit Album exp
10 Rookie Investigations Investigation Hall 1,303-1,931 Silver 512 CopperSilver 207 Copper 334
16 Elementary Investigations Investigation Hall 2,032-2,296 Silver 529 CopperSilver 249 Copper
28 Standard Investigations Investigation Hall 3,509-3,855 Silver 724 Copper10 Silver 683 Copper
46 Moderate Investigations Investigation Hall 5,157-5,452 13 Silver 370 Copper14 Silver 690 Copper
69 Precise Investigations Investigation Hall 6,755-8,490 15 Silver 760 Copper19 Silver 406 Copper
89 Tricky Investigations Investigation Hall 11,280-12,720 21 Silver 932 Copper24 Silver 260 Copper 1,682
112 Intricate Investigations Investigation Hall 14,007-20,007 24 Silver 733 Copper28 Silver 896 Copper 2,619
130 Complex Investigations Investigation Hall 23,445-27,024 3,704
153 Tough Investigations Investigation Hall 36,507-41,849 5,767
173 Advanced Investigations Investigation Hall
197 Demanding Investigations Investigation Hall 73,056-100,173 35 Silver 349 Copper48 Silver 697 Copper 13,455
267 Challenging Investigations Investigation Hall
315 Perplexing Investigations Investigation Hall
393 Baffling Investigations Investigation Hall
470 Fiendish Investigations Investigation Hall

Passive activities

Passive activities will give half XP per action (rounded down) if you have the level to perform a higher passive activity, even if you have not spent the knowledge to unlock the higher activity.

(when filling out this table, please only enter full xp values, not halved xp values)

Required level Name Location Time/action Experience/action Experience/hour Profit/action Profit/hour Album exp
20 Hasty Evidence Filing Guard's Archive 15 seconds 6 1,440 Copper Silver 680 Copper 446
25 Simple Interrogation Interrogation Room 75 seconds 17 816 34 Copper Silver 632 Copper 491
31 Counterfeiter's Front West Player Market 20 seconds 11 1,980 11 Copper Silver 980 Copper 551
34 Conventional Forensics Forensics Lab 20 seconds 5 900 49 Copper Silver 820 Copper 584
40 Dynamic Evidence Filing Guard's Archive 15 seconds 10 2,400 10 Copper Silver 400 Copper 655
49 Quick Interrogation Interrogation Room 75 seconds 55 2.640 53 Copper Silver 544 Copper 779
54 Burglar's Stakeout South Player Market 20 seconds 17 3,060 15 Copper Silver 700 Copper 858
57 Precise Forensics Forensics Lab 20 seconds 17 3,060 54 Copper Silver 720 Copper 909
63 Convoluted Evidence Filing Guard's Archive 15 seconds 7 1,680 13 Copper Silver 120 Copper 1,020
66 Modest Interrogation Interrogation Room 75 seconds 76 3,648 65 Copper Silver 120 Copper 1,081
72 Improvised Evidence Filing Guard's Archive 15 seconds 17 4080 14 Copper Silver 360 Copper 1,213
78 Careful Interrogation Interrogation Room 75 seconds 96 4,608 75 Copper Silver 600 Copper 1,361
86 Mugger's North Stakeout Snag Alley 20 seconds 15 2,700 22 Copper Silver 960 Copper 1,588
92 Rigorous Forensics Forensics Lab 20 seconds 16 2,880 81 Copper 14 Silver 580 Copper 1,782
95 Eclectic Evidence Filing Guard's Archive 15 seconds 13 3,120 18 Copper Silver 320 Copper 1,888
101 Methodical Interrogation Interrogation Room 75 seconds 74 3,552 92 Copper Silver 416 Copper 2,119
104 Smuggler's Front Stakeout Waterfront Market 20 seconds 21 3,780 26 Copper Silver 680 Copper 2,245
110 Analytical Forensics Forensics Lab 20 seconds 23 4,140 84 Copper 15 Silver 120 Copper 2,520
118 Fancy Evidence Filing Guard's Archive 15 seconds 21 Copper Silver 40 Copper 2,940
124 Thorough Interrogation Interrogation Room 75 seconds 115 5,520 109 Copper Silver 232 Copper 3,300
127 Bespoke Evidence Filing Guard's Archive 15 seconds 24 5,760 23 Copper Silver 520 Copper 3,496
133 Detailed Interrogation Interrogation Room 75 seconds 275 13,200 116 Copper Silver 568 Copper 3,924
139 Gangster's Front Stakeout Peacock Road Central 20 seconds 84 15,120 33 Copper Silver 940 Copper 4,405
141 Skillful Forensics Forensics Lab
147 Elaborate Evidence Filing Guard's Archive 15 seconds 26 Copper Silver 240 Copper 5,138
156 Comprehensive Interrogation Interrogation Room 75 seconds 133 Copper Silver 384 Copper 6,110
162 Counterfeiters' Back Stakeout Slant Street 20 seconds 128 23,040 37 Copper Silver 660 Copper 6,858
165 Refined Forensics Forensics Lab
170 Intricate Evidence Filing Guard's Archive 15 seconds 29 Copper Silver 960 Copper 8,000
176 Nuanced Interrogation Interrogation Room
179 Organized Evidence Filing Guard's Archive
185 Observant Interrogation Interrogation Room
188 Burglar's Back Stakeout Ratmore Road
200 Advanced Forensics Forensics Lab
209 Systematic Evidence Filing Guard's Archive
229 Searching Interrogation Interrogation Room 75 seconds 5,658 271,584 189 Copper Silver 72 Copper
238 Mugger's South Stakeout Four Winds Bar 20 seconds 1,475 265,500 53 Copper Silver 540 Copper 17,754
258 Innovative Forensics Forensics Lab
277 Precise Evidence Filing Guard's Archive
306 Insightful Interrogation Interrogation Room
325 Fastidious Evidence Filing Guard's Archive
335 Perceptive Interrogation Interrogation Room
354 Smugglers' Back Stakeout Thimble Lane
364 Cutting Edge Forensics Forensics Lab
383 Meticulous Evidence Filing Guard's Archive
402 Piercing Interrogation Interrogation Room
431 Gangster's Back Stakeout Dawkin Court
441 Pioneering Forensics Forensics Lab
460 Impeccable Evidence Filing Guard's Archive
480 Meticulous Interrogation Interrogation Room

Ventures

Ventures are daily skilling tasks that have set cooldowns, usually rewarding experience, items, or currency. Detective ventures are completed by hanging Wanted Posters on the Wanted Poster Board in Lord's Road East. Rewards are given immediately upon hanging the poster, and the poster board becomes empty after 12 hours.

Item Level Experience Profit
Wanted - Dumpy Smith 43 3,469
Wanted - Unlucky Judith 80 7,072
Wanted - Alex Pacone 115
Wanted - Bonnie Cassidy 150
Wanted - Jimmy Fingers 194 63,487
Wanted - Fay Gauwkes 287
Wanted - Marty The Dagger 412

Detective tools

Detective tools can be purchased from the Desk Sergeant in the Guardhouse Lobby.

Level Tool Grade XP Boost Cost Shop
0 Handcuffs 1 🌟 N/A 36 Silver 0 Copper Detective Depot
10 Binoculars 1 🌟 N/A 91 Silver 800 Copper Detective Depot
10 Magnifying Glass 1 🌟 N/A 54 Silver 0 Copper Detective Depot
52 Handcuffs 2 🌟 5% 259 Silver 0 Copper Detective Depot
90 Magnifying Glass 2 🌟 5% 396 Silver 0 Copper Detective Depot
105 Binoculars 2 🌟 5% 450 Silver 0 Copper Detective Depot
183 Handcuffs 3 🌟 10% 1 Gold 90 Silver 0 Copper Detective Depot
198 Magnifying Glass 3 🌟 10% 1 Gold 170 Silver 0 Copper Detective Depot
243 Binoculars 3 🌟 10% 1 Gold 420 Silver 0 Copper Detective Depot

Capes of Accomplishment

The Detective Cape is a piece of equipment unlocked by achieving various milestones through leveling the Detective profession and can be purchased from Daguer at The Cloakroom located in Hopeport.

Level Cape Cost
50 Journeyman Detective Cape 504 Silver 0 Copper
100 Adept Detective Cape 1 Gold 290 Silver 0 Copper
200 Expert Detective Cape 3 Gold 160 Silver 0 Copper
500 Ultimate Detective Cape 9 Gold 360 Silver 0 Copper

Update history

This information has been manually compiled. Some updates may not be included yet.