Watchperson: Difference between revisions
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===Active enemies=== |
===Active enemies=== |
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Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Watchperson level. |
Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their [[Knowledge|Knowledge Points]], as well as a chance to receive [[armor]] and [[weapons]] that correspond with their current Watchperson level. |
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Level |
Level |
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points |
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!Attack Style |
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!Immune To |
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!Vulnerable |
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!Album EXP |
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Revision as of 11:45, 29 November 2024
Watchperson | |||||||||||||||||||
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Release | 6 November 2024 (Update) | ||||||||||||||||||
Episode | Crenopolis | ||||||||||||||||||
Premium | Yes | ||||||||||||||||||
Watchperson is a type of profession which specializes in combat in the fourth region of Crenopolis. It focuses on unlocking higher strength monsters to fight and allows the player to wield higher level weapons and armor. Players will be able to attack monsters with a higher Watchperson level, and likewise will be able to equip weapons and armor with a higher Watchperson level. Depending on whether a player character is male or female, the profession will appear in-game as "Watchman" or "Watchwoman".
Combat
Active enemies
Here are the enemies a player can engage in combat with to raise their Watchperson level. Upon defeating an enemy, players will accrue a percentage based increase toward their Knowledge Points, as well as a chance to receive armor and weapons that correspond with their current Watchperson level.
Passive enemies
Here are the enemies a player can unlock via Knowledge Points as a means to engage in combat with passively to raise their Watchperson level. A player character will continue to fight against these enemies even after being logged out, and potentially gain materials to use with other professions, however they do not award any progress towards gaining additional Knowledge Points.
Passive enemies in Crenopolis do not have an elemental vulnerability, although some have an elemental immunity.
Capes of Accomplishment
The Watchperson Cape is a group of equipment unlocked by achieving various milestones in leveling of the Watchperson profession and can be purchased from Daguer at The Cloakroom located in Hopeport.
Level | Cape | Cost |
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50 | Journeyman Watchperson Cape | 504 |
100 | Adept Watchperson Cape | 1 290 |
200 | Expert Watchperson Cape | 3 160 |
500 | Ultimate Watchperson Cape | 9 360 |
Quests rewarding Watchperson experience
Difficulty | Quest | Experience reward |
---|---|---|
★★★☆☆ | Spirit Essence | 34,300 |
★★★★★ | The Battle of Fortunehold | 124,000 |
Trivia
- The first player to reach level 500 Watchperson and appear on the leaderboards was Bidoof#1, on 26 November 2024.
Hopeport | |
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Hopeforest | |
Mine of Mantuban | |
Crenopolis | |
Stonemaw Hill |